Art Director with a varied background who has served the game industry since 2003 in roles from both high-profile AAA projects to small-scale indie studios, establishing visual benchmarks and asset quality standards for gaming products across different hardware platforms and genres, ranging from strategy to platformers, from hyper-realistic to stylized.
Department manager for the Tier 3 Vanguard Department of Arcadians, ADC.
Art Director and Lead Artist for multiple projects with the Arcadians team
Art Director for the Virtuos Chengdu Art Department.
* Art Direction
* Concept Art
* Production Art (2D/3D)
Titles:
150+ as of Aug 2017 (see resume for list of credited titles)
* Art Direction
* Concept Art
* Production Art (2D/3D)
Titles and software:
2013: Legends of Aethereus (PC)
2014: Zombie Snipe (iOS/Android)
2014: Simplygon Optimization Demo (iOS)
Self-employed freelance artist
* Concept Art
* Illustration
* Matte Painting
* Graphic Design
* Sound Design
Clients: Microsoft, Sony, Axis, Snowcloud Film, Frictional Games, Digital Agitation, Hobby Film etc